Binding Ritual. Create a level 7 Spirit with 140 Health and 44 armor. This Spirit's attacks deal 27 damage. This Spirit dies after 134 seconds. (Attrib: 13 Communing)
Nightfall PvE only
Vampirism
30
3
10
Binding Ritual. Create a level 1..10 Spirit that dies after 30..150 seconds. Attacks by this Spirit steal up to 10..20 Health, and you are healed for 10..20 Health. (Attrib: Sunspear rank)
Factions
Bloodsong
30
3
5
Binding Ritual. Create a level 8 Spirit with 160 Health and 50 armor who dies after 142 seconds. Attacks by that Spirit steal up to 24 Health. (Attrib: 14 Channeling Magic)
Factions
Shadowsong
45
5
15
Binding Ritual. Create a level 5 Spirit with 100 Health and 32 armor. The Spirit's attacks cause Blindness for 5 seconds. This Spirit dies after 30 seconds. (Attrib: 13 Communing)
Factions
Dissonance
45
5
25
Binding Ritual. Create a level 7 Spirit with 140 Health and 44 armor. This Spirit deals 18 damage and anyone struck by its attack is interrupted. This Spirit dies after 23 seconds. (Attrib: 13 Communing)
Nightfall
Signet of Ghostly Might
5
1
Elite Signet. Target allied Summoned creature's attacks deal 31 more damage. After 10 seconds, that creature is destroyed. (Attrib: 13 Communing)
Factions
Painful Bond
12
1
15
Hex Spell. For 19 seconds, target foe and all nearby foes are Hexed with Painful Bond and take 19 damage whenever hit by a Spirit's attack. (Attrib: 14 Channeling Magic)
EotN PvE only
"You Move Like a Dwarf!"
10
10
Shout. Target foe is knocked down and takes 20..80 damage. When that foe gets up, it is Crippled for 5..15 seconds. (Attrib: Norn rank)
Altre abilità che potrebbero essere utili (sostituendole alle precedenti a piacere)
Nightfall
Anguish
45
3
25
Binding Ritual. Create a level 1..6..7 Spirit. This Spirit's attacks deal 5..17..21 damage and deal double damage to Hexed foes. This Spirit dies after 15..39..47 seconds. (Attrib: Communing)
ottimo usato insieme a
Factions
Painful Bond
12
1
15
Hex Spell. For 10..18..21 seconds, target foe and all nearby foes are Hexed with Painful Bond and take 8..18..21 damage whenever hit by a Spirit's attack. (Attrib: Channeling Magic)
Factions
Signet of Spirits
20
1
Elite Signet. You gain 3..10..13 Energy if you are within earshot of a Spirit. (Attrib: Channeling Magic)
al posto di
Nightfall
Signet of Ghostly Might
5
1
Elite Signet. Target allied Summoned creature's attacks deal 5..29..37 more damage. After 10 seconds, that creature is destroyed. (Attrib: Communing)
Queusta build può essere usata anche per sconfiggere il Grifone glaciale della missione Freddo come ghiaccio.
Questa è una build molto efficente per sconfiggere gli avversari del torneo Norn di Magni il Bisonte. E' necessario avere Faction per usarla (utilizza infatti abilità da ritualista)
Come usarlo:
Equipaggiamento consigliato:
Set di energia (es +15/-1) per quelle classi che non hanno molta energia.
Come contrastarla:
Melonni se riesce a cambiare forma
Argo (e in generale chi usa attacchi ad area d'effetto, vedi sopra)
Avversari armati di falce
Rahza può essere un problema
Varianti:
La build sopra proposta è per ritualista, qui di seguito i codici per le altre professioni
12 + 3 + 1 Fire Magic 12 + 1 Energy Storage 3 Restoration Magic Your maximum Energy is raised by 39.
Nightfall
Mind Blast
3
1
5
Elite Spell. Target foe is struck for 63 fire damage. If you have more Energy than target foe, you gain 8 Energy. (Attrib: 16 Fire Magic)
Prophecies
Rodgort's Invocation
8
2
25
Spell. Target foe and all nearby foes are struck for 127 fire damage and set on fire for 3 seconds. (Attrib: 16 Fire Magic)
Core
Fireball
7
2
10
Spell. Send out a ball of fire that strikes target foe and all adjacent foes for 119 fire damage. (Attrib: 16 Fire Magic)
Nightfall
Liquid Flame
15
1
10
Spell. Target foe is struck for 119 fire damage. If that foe is attacking or casting a Spell, nearby foes are also struck for 119 fire damage. (Attrib: 16 Fire Magic)
Core
Fire Attunement
45
2
10
Enchantment Spell. For 62 seconds, you are attuned to Fire. You gain 1 Energy plus 30% of the base Energy cost of the Skill each time you use Fire Magic. (Attrib: 16 Fire Magic)
Factions
Flesh of My Flesh (PvE)
4
5
Spell. Lose half your Health. Resurrect target party member with your current Health and 8% Energy. (Attrib: 3 Restoration Magic)
Una build facile da usare con eccellente mantenimento dell'energia. Capace di infliggere grandi danni a qualsiasi avversario e utilizzata abbastanza bene dagli eroi.
Come usarla:
Mantenere attivo
Core
Fire Attunement
45
2
10
Enchantment Spell. For 36..55..62 seconds, you are attuned to Fire. You gain 1 Energy plus 30% of the base Energy cost of the Skill each time you use Fire Magic. (Attrib: Fire Magic)
Usare continuamente
Nightfall
Mind Blast
3
1
5
Elite Spell. Target foe is struck for 15..51..63 fire damage. If you have more Energy than target foe, you gain 1..7..8 Energy. (Attrib: Fire Magic)
specialmentecontro avversari con poca energia
Usare quando possibile
Prophecies
Rodgort's Invocation
8
2
25
Spell. Target foe and all nearby foes are struck for 15..99..127 fire damage and set on fire for 1..3..3 seconds. (Attrib: Fire Magic)
,
Core
Fireball
7
2
10
Spell. Send out a ball of fire that strikes target foe and all adjacent foes for 7..91..119 fire damage. (Attrib: Fire Magic)
e
Nightfall
Liquid Flame
15
1
10
Spell. Target foe is struck for 7..91..119 fire damage. If that foe is attacking or casting a Spell, nearby foes are also struck for 7..91..119 fire damage. (Attrib: Fire Magic)
Le due abiltià opzionali dipendono da come il giocatore preferisce giocare, alcune scelte potrebbero essere:
Equipaggiamento consigliato:
Set 40/40 fuoco
Scudo con +45 salute (sotto incantesimo), arma +30 salute/+5 energia
Set con più energia senecessario (anche 2 +15/-1 volendo)
Come contrastarla:
Generale anti utilizzatori di magia
Perdita massiccia di energia (meno rischioso del resto delle build)
Elite Bow Attack. All your Preparations are removed. Shoot arrows at target foe and up to 6 foes adjacent to your target. These arrows strike for +15 damage if they hit. (Attrib: 10 Marksmanship)
EotN PvE only
"I Am The Strongest!"
20
5
Shout. Your next 4..8 attacks do an additional +10..20 damage. (Attrib: Norn rank)
EotN PvE only
Ebon Battle Standard of Honor
20
1
10
Ward Spell. You plant an Ebon Battle Standard of Honor at your current location. For 10..20 seconds, non-Spirit allies in this area strike for +5..15 damage and an additional +5..10 vs. Charr. (Attrib: Ebon Vanguard rank)
Factions
Splinter Weapon (PvE)
5
1
5
Weapon Spell. For 20 seconds, target ally has a Splinter Weapon. Target ally's next 3 attacks deal 32 damage to up to 3 adjacent foes. (Attrib: 9 Channeling Magic)
EotN
Rejuvenation
30
3
10(4)
Binding Ritual. Create a level 10 Spirit with 200 Health and 62 armor. This Spirit heals all party members within earshot for 7 Health each second. This Spirit loses 7 Health for each party member healed in this way. This Spirit dies after 66 seconds. (Attrib: 9 Restoration Magic)
Factions
Mend Body and Soul
3
¾
5
Spell. Target ally is healed for 77 Health. That ally loses one Condition for all Spirits within earshot. (Attrib: 9 Restoration Magic)
Factions
Flesh of My Flesh (PvE)
4
5
Spell. Lose half your Health. Resurrect target party member with your current Health and 14% Energy. (Attrib: 9 Restoration Magic)
Questa build combina le abilità
Core
Barrage
1
5
Elite Bow Attack. All your Preparations are removed. Shoot arrows at target foe and up to 6 foes adjacent to your target. These arrows strike for +5..17..21 damage if they hit. (Attrib: Marksmanship)
EotN PvE only
"I Am The Strongest!"
20
5
Shout. Your next 4..8 attacks do an additional +10..20 damage. (Attrib: Norn rank)
EotN PvE only
Ebon Battle Standard of Honor
20
1
10
Ward Spell. You plant an Ebon Battle Standard of Honor at your current location. For 10..20 seconds, non-Spirit allies in this area strike for +5..15 damage and an additional +5..10 vs. Charr. (Attrib: Ebon Vanguard rank)
e
Factions
Splinter Weapon (PvP)
8
1
5
Weapon Spell. For 20 seconds, target ally has a Splinter Weapon. Target ally's next 1..4..5 attacks deal 5..25..32 damage to up to 3 adjacent foes. (Attrib: Channeling Magic)
per infliggere una grande quantità di danni a gruppi di nemici.
Come usarla:
Equipaggiamento consigliato:
L'energia potrebbe essere un problema quindi è preferibile usare insegne radianti per l'armatura e un arco con +5 energia (eventualmente zelante).
Come contrastarla:
Fatture anti combattenti (Empatia)
Varianti:
Le varianti sono molteplici, ad esempio se è presente un ritualista nel gruppo (o qualcuno che evoca spiriti) ringiovanimento può essere tolto in favore di
Core
Favorable Winds
60
5
5
Nature Ritual. Create a level 1..8..11 Spirit. For non-Spirit creatures within its range, arrows move twice as fast and strike for +6 damage. This Spirit dies after 30..126..158 seconds. (Attrib: Marksmanship)
se nell'area non sono presenti arcieri nemici.
Le uniche abilità veramente fondamentali alla build sono
Core
Barrage
1
5
Elite Bow Attack. All your Preparations are removed. Shoot arrows at target foe and up to 6 foes adjacent to your target. These arrows strike for +5..17..21 damage if they hit. (Attrib: Marksmanship)
EotN PvE only
"I Am The Strongest!"
20
5
Shout. Your next 4..8 attacks do an additional +10..20 damage. (Attrib: Norn rank)
EotN PvE only
Ebon Battle Standard of Honor
20
1
10
Ward Spell. You plant an Ebon Battle Standard of Honor at your current location. For 10..20 seconds, non-Spirit allies in this area strike for +5..15 damage and an additional +5..10 vs. Charr. (Attrib: Ebon Vanguard rank)
e
Factions
Splinter Weapon (PvP)
8
1
5
Weapon Spell. For 20 seconds, target ally has a Splinter Weapon. Target ally's next 1..4..5 attacks deal 5..25..32 damage to up to 3 adjacent foes. (Attrib: Channeling Magic)
tutte le altre possono essere modificate secondo il vostro gusto.
Bow Attack. Shoot two arrows simultaneously at target foe. If you are under the effects of an Enchantment or Hex, you shoot only one arrow. (Attrib: 10 Marksmanship)
Core
Dual Shot
10
10(6)
Bow Attack. Shoot two arrows simultaneously at target foe. These arrows deal 25% less damage.
Factions
Needling Shot
4
1
5(3)
Bow Attack. Needling Shot strikes for only 23 damage and moves faster than normal. If Needling Shot strikes a foe below 50% Health, Needling Shot recharges instantly. (Attrib: 10 Marksmanship)
Core
Distracting Shot
10
½
5(3)
Bow Attack. If Distracting Shot hits, it interrupts target foe's action but deals only 12 damage. If the interrupted action was a skill, that skill is disabled for an additional 20 seconds. (Attrib: 11 Expertise)
Factions
Brutal Weapon
15
1
10
Weapon Spell. Give target ally a Brutal Weapon for 35 seconds. The bearer's weapon strikes for +12 damage as long as the bearer is under no Enchantments. (Attrib: 10 Communing)
Factions
Glass Arrows
12
2
5(3)
Elite Preparation. For 28 seconds, your arrows strike for +16 damage if they hit and cause Bleeding for 17 seconds if they are Blocked. (Attrib: 11 Expertise)
Core
Whirling Defense
60
10(6)
Stance. For 17 seconds, you have 75% chance to block attacks. Whenever you block a projectile in this way, adjacent foes take 9 damage. (Attrib: 11 Expertise)
Core
Resurrection Signet
3
Signet. Resurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This signet only recharges when you gain a morale boost.
Una build interessante che consente all'esploratore di infliggere danni ingenti sommando i bonus di varie abilità e senza dover riapplicare continuamente gli incantesimi/preparazioni.
Come usarla:
Equipaggiamento consigliato:
Arco vampirico per aumentare i danni e curarsi o Arco selante per ridurre il costo di energia